And my evening kind of went like this...
got online around 8ish, specced my sorc, sorted renown points out, went to get mail from packs, no mail, got the hell out of IC, mail!, saw enemy wasn't working since the patch (along with a few other non-essential addons), installed squared again, found out there was an update to enemy hidden away (http://netload.in/dateiH2mAWll9uc/Enemy.rar.htm) so installed that and removed squared again, reconfigured my unit frames with enemy, flew to DW, server maintenance in 15 mins, bash head against table, go play a bit of Dragonquest IX on the DS and then watch Castle
on the plus side, I'm probably not going to be online till the weekend now, so maybe people will have a clue about wtf is going on in oRvR...
If, for example, everyone that was in DW RvR zone suddenly got ported to Ellyrion's RvR zone, most of the chickens would be headless
Some good news then...
Rancid's Career Builder is finished!!! http://wardrobe.war4scrubs.com/
This is fast becoming my favourite site for WAR related stuff, I tend to respec weekly, so being without a builder for so long was agony for me and Rancid's put a hell of a lot of work into this bad boy
There's also a renown builder available at WARStats.net (another one of my fave sites, I just wish searching was a bit easier) http://warstats.net/rbuilder?lang=usa
Showing posts with label builder. Show all posts
Showing posts with label builder. Show all posts
Friday, 19 November 2010
Monday, 18 October 2010
New Renown Abilities
EDIT AGAIN: Stupid Google Docs playing silly buggers. Have uploaded both of the files to 4shared.com and they're accessable via this link: http://www.4shared.com/dir/4RZObJMV/WAR.html, have changed the file names to make it obvious which is macro enabled and which isn't
EDIT: The links are pretty difficult to spot on the posts using this theme I've found, so I've also added links to the two calculators to the 'screenies and stuff' page, the link to this is at the top of the bar
So I had a bit of time spare at the weekend and knocked this little excel sheet up so I could look at what kind of spec I could go for with the new renown abilities. For those of us who are security conscious (and why wouldn't you be in this day and age) the sheet is macro enabled and has one button which is simply used to clear all of the checkboxes, I you really truly dont want to download something with a macro in, I created a version that is competely macro free (you'll just have to manually uncheck things). You can download either or both of these versions from here. Once these changes have gone live and are confirmed I might do a nice swishy web-based version
So anyway, my thoughts on the changes (full details of the new realm abilities can be found here)...
Changes:
New Stuff
EDIT: The links are pretty difficult to spot on the posts using this theme I've found, so I've also added links to the two calculators to the 'screenies and stuff' page, the link to this is at the top of the bar
So I had a bit of time spare at the weekend and knocked this little excel sheet up so I could look at what kind of spec I could go for with the new renown abilities. For those of us who are security conscious (and why wouldn't you be in this day and age) the sheet is macro enabled and has one button which is simply used to clear all of the checkboxes, I you really truly dont want to download something with a macro in, I created a version that is competely macro free (you'll just have to manually uncheck things). You can download either or both of these versions from here. Once these changes have gone live and are confirmed I might do a nice swishy web-based version
So anyway, my thoughts on the changes (full details of the new realm abilities can be found here)...
Changes:
- Wounds now worth taking as they increase at the same rate as the other stats (unlike previously)
- No armour buff anymore (considering this was bugged and only rank I worked, not a major deal)
- Criticals... 15 more points for 2% more crit than previously... Ouch
- Resolute Defence, rank I now costs 10 points, this is painful
New Stuff
- take less damage, deal less damage - hmm interesting, though for pvp I dont think its much use, might be good for tanks in pve though
- +18% dodge/disrupt, thats pretty impressive, probably better things to take first though
- +18% parry, pretty impressive also, could be useful for those classes with parry reactionals, especially with the likely nerf to undefendable talismans
- Reduce chance to be crit by 24%, wait... what??? really??? almost cancels a bw/sorc's full comb/DM
- Reduce crit damage by 50%, cancels bw/sorc's full comb/DM bonus
- +AP pool... doubt anyone will spec this
- +health regen... those tanks in full def sov might enjoy this
- chance to boost movement speed... what is the point of this? odjira in boots proces enough and you're losing 24 wounds for that, or you could spend 10 rps for a lower chance of a lower boost. Considering those 10 rps could be spent to give +38 wounds
- improved flee... really? run out of ideas?
- Cleansing wind... purge, nice. expensive though, and I think i prefer resolute defence
- efficiency, not too fussed about this either
- last stand.. interesting but probably not worth it
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